IRONFORGEDREAMS · PRESS
IRONFORGED PRESS KIT
Facts, descriptions, the trailer and screenshots for press and creators covering Ironforged on PS VR2.
QUICK FACTS
- Game
- Ironforged
- Platform
- PS VR2
- Released
- August 7, 2026
- Price
- $12.99 / £9.99 / €12.99
- Developer and publisher
- IronforgeDreams
- Genre
- Tactical VR shooter
- Age rating
- ESRB Mature (Blood, Intense Violence)
- Player rating
- ★ 4.71 out of 5 from 82 ratings on PlayStation Store (November 2026)
- Store page
- store.playstation.com/concept/
10019155
ABOUT IRONFORGED
Short description
Ironforged is a tactical single-player VR shooter where survival depends on mastery. Awaken as CM-42 and fight through 12 handcrafted realms using precise pistol combat, manual reloads, physical takedowns, and carefully managed resources. Every realm is fixed by design, pushing players to learn enemy placements, adapt through failure, and earn progress through execution.
Long description
Ironforged is a tactical single-player VR shooter built around demanding combat and the satisfaction of real mastery.
You begin as CM-42, awakening inside a cryopod in a dark training facility. From there, the game opens into the Realm Hub, a central space connected to 12 unique handcrafted realms. Progression revolves around the Challenge Door, which sends the player into the next uncompleted realm within the current stage. Completed realms unlock their own doors in the hub, so they can be replayed at any time.
The core of Ironforged is its fixed-trial structure. Realms do not reshuffle. Enemy placements, patrol routes, loot positions, and ambushes stay consistent by design. The goal is not to improvise through randomness, but to learn through defeat, remember what killed you, and return with better timing, cleaner execution, and stronger control.
Combat is minimal, physical, and unforgiving. The pistol is the foundation of the experience, supported by manual reloads, hands-on magazine handling, loose-bullet management, and occasional SMG pickups. Every shot has to count, especially in later stages where ammo becomes scarce and enemy pressure rises sharply. When bullets run out, physical takedowns become essential, with punches, knockdowns, ragdolls, and physics-driven collisions shaping close-range fights.
Between realms, players return to the hub to spend Power Cells on avatar upgrades and skills. Progression unlocks tools like sprint and Time Warp, giving players more options without changing the game’s core identity: fixed combat trials, deliberate pressure, and victory earned through repetition and mastery.
KEY FEATURES
TIME WARP
Use Time Warp to slow the battlefield and strike with precision.
TAKEDOWN
Out of bullets? Take enemies down physically to regain the upper hand.
MAG HANDLING
Manually eject rounds and reorganize your magazines.
UPGRADES
Upgrade to unlock new skills, then upgrade each individually.
BUILT FOR PS VR2
90 fps native, no reprojection
Eye-tracked foveated rendering
Adaptive trigger support
OFFICIAL TRAILER
PRESS ASSETS
- 7 in-game screenshots, 3840 × 2160 JPG, 19 MB
- Logo: available on request
ABOUT THE STUDIO
IronforgeDreams is an independent studio making intense, physical VR games for PS VR2.
Founded by Levon.
PRESS CONTACT
Press, creators and key requests: [email protected]






